Search found 6 matches
- Mon Oct 05, 2015 4:52 pm
- Forum: General
- Topic: Question on V1.0 release date
- Replies: 4
- Views: 1902
Re: Question on V1.0 release date
American - I've never heard of this. Where I live 'community watch' is not a very relevant/modern organization.
- Fri Aug 28, 2015 5:26 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 36
- Replies: 20
- Views: 179027
Re: Prison Architect Alpha 36
How exciting - random events are going to be fantastic!
- Tue Jun 30, 2015 4:08 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 34
- Replies: 12
- Views: 150440
Re: Prison Architect Alpha 34
This looks like a really cool update, I can't wait to try it out!
- Thu May 21, 2015 6:53 pm
- Forum: Community Members
- Topic: [suggestionish] Guards and Workers With Names
- Replies: 45
- Views: 2146
Re: [suggestionish] Guards and Workers With Names
I don't really agree that emergent narrative is necessary to making a game---even a game that relies on emergent gameplay---more "fun" (NB: I don't think that "fun" should be the primary concern, for many of the same reasons that "realism" should not be a primary conce...
- Thu May 21, 2015 3:47 pm
- Forum: Community Members
- Topic: [Suggestion] Visitor Deployment
- Replies: 2
- Views: 411
Re: [Suggestion] Visitor Deployment
I like this suggestion.
- Thu May 21, 2015 3:27 pm
- Forum: Community Members
- Topic: [suggestionish] Guards and Workers With Names
- Replies: 45
- Views: 2146
Re: [suggestionish] Guards and Workers With Names
I like the original suggestion. I disagree with the argument that the objective is or should be to focus on the prisoners and their stories exclusively. Here are three arguments supporting naming guards: 1) I think we can all agree that emergent gameplay is both fun and a core design strategy of thi...