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by Chris_W
Wed Dec 21, 2016 11:25 am
Forum: Introversion Blog
Topic: Prison Architect Update 11 released
Replies: 14
Views: 84030

Re: Prison Architect Update 11 released

Idea to expand on this to match real life shifts: Breaks being shorter periods throughout the workday (but long enough for them to actually traverse the prison and reach a staff room) as seen here. Time Off could be used in the same fashion as long breaks, but actually make staff go home and sleep/h...

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