Search found 175 matches

by CumpyLustard
Wed Feb 10, 2016 1:02 am
Forum: General
Topic: Prisoner
Replies: 1
Views: 522

Re: Prisoner

They're (usually) added with each update, so it will probably be towards the end of the month. Hopefully yours gets in then!
by CumpyLustard
Tue Feb 02, 2016 2:05 am
Forum: Community Members
Topic: Ghost hands on weights
Replies: 3
Views: 844

Re: Ghost hands on weights

The issue has been around for a while and is currently set as "acknowledged" on Mantis. I guess it might be harder to fix than it seems.

http://bugs.introversion.co.uk/view.php?id=9677
by CumpyLustard
Thu Jan 28, 2016 4:55 am
Forum: Community Members
Topic: How to view and edit your Name In The Game
Replies: 137
Views: 58992

Re: How to view and edit your Name In The Game

As of Update 3 you should be able to change your entry to female. Checked mine and the option was there.
by CumpyLustard
Thu Jan 28, 2016 4:23 am
Forum: Community Members
Topic: What are the road marker spoilers supposed to be?
Replies: 4
Views: 1050

Re: What are the road marker spoilers supposed to be?

Thebester5 wrote:Chris was obviously trying out some community mods. For anyone interested, it is the mod Roadworks by who I can only call a genius Sambot. Link for those interested is here:
http://steamcommunity.com/sharedfiles/filedetails/?id=574426965


I stand corrected! Thanks for the info.
by CumpyLustard
Thu Jan 28, 2016 3:42 am
Forum: Community Members
Topic: New Update release schedule
Replies: 2
Views: 994

Re: New Update release schedule

Taken from the Alpha 36 Steam update page : This is the last ever alpha video for Prison Architect, and we will be launching version 1.0 in October. But fear not! We are planning to continue the cycle of monthly updates beyond version 1.0, including new videos to go with each update each month. Also...
by CumpyLustard
Thu Jan 28, 2016 2:50 am
Forum: Community Members
Topic: What are the road marker spoilers supposed to be?
Replies: 4
Views: 1050

Re: What are the road marker spoilers supposed to be?

I actually didn't catch this, thanks for pointing it out! (You can first see it at around 24:58 of the Update 3 video, if you're wondering) I'm all for additional/custom roads, especially for hopefully reducing the amount of time workers have to trek across large prisons to fetch new objects. I wond...
by CumpyLustard
Thu Jan 28, 2016 2:38 am
Forum: General
Topic: Help with Spam
Replies: 10
Views: 2617

Re: Help with Spam

let me understand: you have raised more than 10 millions with the last game and you ask for free volunteering? The large majority of forums, including game forums, typically have volunteer moderators. It's pretty much how it's always been done. Even Valve (you know, the guys with all the money) hav...
by CumpyLustard
Thu Jan 28, 2016 2:03 am
Forum: General
Topic: Prison Architect Cheats
Replies: 3
Views: 1443

Re: Prison Architect Cheats

I'm not positive, but I believe they don't plan on releasing their development menu.

As Trixi pointed out, mods are probably your best bet, aside from altering your prison files in a text editor (Notepad and the like).
by CumpyLustard
Thu Jan 28, 2016 1:55 am
Forum: General
Topic: Console Version to improve PC version?
Replies: 5
Views: 1914

Re: Console Version to improve PC version?

Officially, I don't believe so, but based on some of their banter in the update video (Mark telling Chris he never liked the Bureaucracy screen comes to mind, although I suppose it may have been more a joke), I would hope they are considering polishing the UI and the controls. People have been reque...
by CumpyLustard
Sat Oct 31, 2015 2:12 am
Forum: Community Members
Topic: Mantis clean up - you can help too!
Replies: 371
Views: 82236

Re: Mantis clean up - you can help too!

Duplicate of 0009677 (Prisoners Leave Hands on Weight Bench): 0010263

Duplicates/related to 0010073 (Prison Bus Doesn't Stop at Deliveries in Escape Mode): 0010161, 0010258

0010179 has duplicate 0010178 ; 0010102 has duplicate 0010103 ; 0010267 has duplicate 0010266.
by CumpyLustard
Mon Oct 26, 2015 10:54 am
Forum: Community Members
Topic: Mantis clean up - you can help too!
Replies: 371
Views: 82236

Re: Mantis clean up - you can help too!

0010227 is a duplicate of 0010228 (the latter includes a save file). 0010233 is a duplicate of 0010234 (same situation as above). 0010188 , 0010189 , 0010190 , and 0010191 are all nearly identical duplicates, except that the last one contains a link to a video of the issue. 0010072 is a duplicate o...
by CumpyLustard
Tue Oct 20, 2015 2:16 am
Forum: General
Topic: BUG - Prisoners won't use yard for jogging
Replies: 5
Views: 1428

Re: Prisoners won't use yard for jogging

xander wrote:(though a bug report to the Mantis tracker would, of course, be even more useful).

As xander said, if you could add your information on the issue here, that would probably be pretty helpful. I'm not really sure how much IV reads the general section for bug reports.
by CumpyLustard
Tue Oct 20, 2015 12:19 am
Forum: General
Topic: Aficionado / NITG Question
Replies: 7
Views: 1507

Re: Aficionado / NITG Question

You can find the Artbook and Soundtrack here: C:\Program Files (x86)\Steam\steamapps\common\Prison Architect\DLC (your program files may not be (x86) though, but you get the idea).
by CumpyLustard
Mon Oct 19, 2015 8:03 pm
Forum: Escape Mode
Topic: How to get Steam achievement for escape?
Replies: 4
Views: 2259

Re: How to get Steam achievement for escape?

I got it after escaping from a prison with 300 prisoner capacity.

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