Search found 22 matches

by isit
Wed Aug 31, 2016 1:29 am
Forum: Introversion Blog
Topic: Prison Architect Version 2.0 released
Replies: 9
Views: 450271

Re: Prison Architect Version 2.0 released

A sad but bitter sweet day.
by isit
Mon Jul 13, 2015 6:29 pm
Forum: General
Topic: Alpha 34 Tunnelling
Replies: 24
Views: 4767

Re: Alpha 34 Tunnelling

Ok so I think I fixed my tunnelling issues. I increased the amount of free time the prisoners get and improved the environment and privacy needs. Then I added dog patrols in every cell block during the nighttime. I have far fewer prisoners attempting to tunnel and when they do my dog patrols discov...
by isit
Mon Jul 13, 2015 9:37 am
Forum: Community Members
Topic: [Suggestion] Smoke detect/fire alarms/servo valve/poo floods
Replies: 28
Views: 2235

Re: [Suggestion] Smoke detect/fire alarms/servo valve/poo fl

In principle this would be realistic, however in practice it isn't needed, seriously how many fires do you get? I can't remember the last time I saw a fire in a prison that I didn't start myself by skilfully flooding a power station with water. Nicely thought out post though. I was the same way unt...
by isit
Fri Aug 29, 2014 9:43 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 24
Replies: 58
Views: 142737

Re: Prison Architect Alpha 24

This was first time i was bit disappointed by the update.. Ok, extended mod support is nice and will become important part of the game in some point yes. Only i afraid this came too soon.. Lazy developer syndrome which bugs games with too active community is lurking around the corner. (This happene...
by isit
Fri Aug 29, 2014 9:38 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 24
Replies: 58
Views: 142737

Re: Prison Architect Alpha 24

Please Do Not Add tablet support. The last thing we need is time being taken away from the PC version of prison architect. Not to sound mean, but I didn't pay $29 beans to have a new project started mid-stream. Also, please stop adding mod support until the bulk of the game is complete since it's l...
by isit
Fri Aug 29, 2014 1:12 pm
Forum: General
Topic: Alpha 24-The Mod God Update
Replies: 4
Views: 1331

Alpha 24-The Mod God Update

Hooray! WE HAVE NEW MODDING FEATURES AS OF ALPHA 24! Now we can actually do fun mods, not just sprites!
by isit
Sat Aug 02, 2014 1:01 am
Forum: Community Members
Topic: stage suggestion
Replies: 4
Views: 487

Re: stage suggestion

They probably mean show it off, ass in show it off on stage. We have the Steam Workshop, where you can upload your prison for others to view and see.
by isit
Sat Aug 02, 2014 12:12 am
Forum: Community Members
Topic: Trucks not on road.
Replies: 8
Views: 652

Re: Trucks not on road.

Look's like you're suffering from ghost trucks, don't worry, I can handle this one.


WHO YOU GONNA CALL? GHOST TRUCKERS!

Get it? Ice Road Truckers, Ghost Busters, Trucks? No?

Anyway, its obviously a glitch, and should be posted on the Mantis Bugtracker along with the save file.
by isit
Sat Aug 02, 2014 12:03 am
Forum: Community Members
Topic: What is this?
Replies: 22
Views: 2179

Re: What is this?

It's probably a sprite issue, where its using some other sprite. That said, it looks like a sprite I've never seen before, so either an old trashed sprite, or !!NEW FEATURES!!
by isit
Fri Aug 01, 2014 10:06 pm
Forum: Community Members
Topic: [Suggestion] Quarantine area
Replies: 9
Views: 614

Re: [Suggestion] Quarantine area

Not to be a Debbie Downer, but I don't really see the need for such a complicated system. Smelly stuff is found by dogs, metal stuff gets caught by metal detectors, everything else gets cleaned up by shakedowns. Some stuff gets through, but that is what makes Prison Architect a game: the random cha...
by isit
Tue Jul 22, 2014 5:02 pm
Forum: Community Members
Topic: To devs, Discovered what the none icon is (Possible bug)
Replies: 4
Views: 599

Re: To devs, Discovered what the none icon is (Possible bug)

Well, it turns out the none icon is actually from prisoners and there attempts to escape. Since nobody reported this on a search with the keyword "none" here is a pic http://postimg.org/image/ydszvoxun/ As you can see, this is actually a tunnel that prisoners dig out, which are none. Prob...
by isit
Tue Jul 22, 2014 5:00 pm
Forum: Community Members
Topic: [Suggestion] Water damage
Replies: 6
Views: 677

Re: [Suggestion] Water damage

If water even touches a power station, it bursts into deadly flames igniting and destroying the prison. I've had a firefighting squad come in to clean up a fire I've had, accidently sprayed the power station, and ended up with 3 dead fire squads by the end of it. Oh, and 30 dead prisoners. Also, Lau...
by isit
Mon Jun 09, 2014 5:09 am
Forum: Community Members
Topic: [Suggestion] Increase sight radius when leading a program
Replies: 4
Views: 314

Re: [Suggestion] Increase sight radius when leading a progra

The fact teachers tend to never leave the classroom, staying in them for months at a time, helps establish them as not an authority figure, but an insane nutjob who you don't mess with.
by isit
Sun Jun 08, 2014 10:14 pm
Forum: Community Members
Topic: Bug or not? Ex-addicts attending AA meeting
Replies: 30
Views: 1793

Re: Bug or not? Ex-addicts attending AA meeting

That is a big issue. It could be fixed with the longer prisoners go without drinking, they begin to skip meetings every once and awhile, first only going every 2 meetings, then every 5, then once a week, to finally once a month. It could give new prisoners a chance to get in..
by isit
Sat Jun 07, 2014 11:41 pm
Forum: Community Members
Topic: [SUGGESTION]Dungeons!!!!
Replies: 15
Views: 1129

Re: [SUGGESTION]Dungeons!!!!

Better yet, a Brig! You can hire special Pirate Guards who waltz around in there, and their weapon is a bottle of rum, which they ocassionally stop to drink to keep up their energy. And a Kraken. We MUST release the Kraken. Whenever a massive riot breaks out in the brig, an alternate end scene star...

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