Yeah, prisoners kick off if there is a gap in the fence/walls leading to the outside
even a diagonal space like this:
| WALL | ............
| WALL |..............
..............| WALL |
..............| WALL |
Search found 64 matches
- Fri Sep 06, 2013 9:21 am
- Forum: Community Members
- Topic: Riot trigger (Help please)
- Replies: 20
- Views: 1359
- Tue Aug 27, 2013 3:06 pm
- Forum: Community Members
- Topic: IV tweet confirms next Alpha content?
- Replies: 14
- Views: 1270
- Tue Aug 27, 2013 2:43 pm
- Forum: Community Members
- Topic: IV tweet confirms next Alpha content?
- Replies: 14
- Views: 1270
IV tweet confirms next Alpha content?
IV tweeted this afternoon that they have a bug where a prisoner escaped through a tunnel but handcuffed himself after he got out of the prison.
Next Alpha content = Tunnels?
hmmm....
Next Alpha content = Tunnels?
hmmm....
- Mon Aug 19, 2013 2:22 pm
- Forum: Community Members
- Topic: [Suggestion] Showerhead boxes
- Replies: 10
- Views: 1310
- Tue Aug 13, 2013 9:18 am
- Forum: Community Members
- Topic: [suggestion] Deliverable blood/plasma
- Replies: 24
- Views: 1943
I think +1 for general medicines/medical supplies AND adding nurses Nurses should go and fetch the stuff from delivery like chefs do with the food. I would also, like the others, love to see a more detailed medical system. i.e. spending time in hospital, e.g. hours/days etc. and general illness with...
- Tue Aug 13, 2013 9:15 am
- Forum: Community Members
- Topic: [Suggestion] Some thoughts on what there should be!
- Replies: 24
- Views: 1740
- Tue Aug 13, 2013 9:13 am
- Forum: Community Members
- Topic: Bedsheets
- Replies: 19
- Views: 1413
- Fri Aug 09, 2013 9:13 am
- Forum: General
- Topic: Prisoner escaped
- Replies: 4
- Views: 913
Yeah, i think the issue is that if a guard moves onto the same square as a door they will open it. As the guy beating down the door is standing on a door square it gets opened. Herrjoebob is right though, you see a guy 'escaping'... hit LOCKDOWN right away. thats one of the reasons why the button is...
- Thu Aug 08, 2013 2:02 pm
- Forum: Community Members
- Topic: brilliant game but
- Replies: 12
- Views: 1271
- Wed Aug 07, 2013 11:37 am
- Forum: Community Members
- Topic: Prisoners avoid metal detectors?
- Replies: 7
- Views: 661
Prisoners avoid metal detectors?
I noticed in the A12 video that prisoners will try to avoid metal detectors. So, I built a cell block with the most direct route to it containing an unavoidable metal detector (which mostly sounds on false positives). My thinking was this would force those trying to avoid it to take the 'long way ro...
- Wed Aug 07, 2013 11:11 am
- Forum: Community Members
- Topic: [Suggestion] Chef priority list
- Replies: 5
- Views: 437
- Wed Aug 07, 2013 8:48 am
- Forum: Community Members
- Topic: Suggestion: "Human rights inspector"
- Replies: 9
- Views: 1090
i suggested something very similar a while ago
http://forums.introversion.co.uk/prison ... =inspector
http://forums.introversion.co.uk/prison ... =inspector
- Tue Aug 06, 2013 12:12 pm
- Forum: Community Members
- Topic: what does a good Regime look like ?
- Replies: 18
- Views: 1648
- Tue Jul 30, 2013 3:33 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 11
- Replies: 62
- Views: 64366
- Tue Jul 30, 2013 11:23 am
- Forum: Community Members
- Topic: Alpha 12 is out
- Replies: 197
- Views: 18186