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Multiplayer gripes- default time limits, serverbrower issues

 
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billybob27





Joined: 27 Aug 2009
Posts: 1

 PostPosted: Thu Aug 27, 2009 1:39 am    Post subject: Multiplayer gripes- default time limits, serverbrower issues Reply with quote Back to top

Hi there,
Love the game, hate the servers. Most of the servers running all have short timelimits and the games (with very few exceptions) are forced to end as soon as things get interesting. Its really really annoying to spend 10 minutes working hard and then have it ended for no reason. Perhaps they have their reasons (I would understand if they were always full, so that it gives people a chance) but many of these reasons don't apply. It is frustrating.


Another complaint is about the server browser. It would be nice to have a manual refresh ability... an example of the usefulness of this is when you play a game, it ends, and you want to play again. One person usually joins a game and others look, but most times the serverlist doesn't refresh and the only way to do it in a timely manner is to quit the application and then it will refresh.


Thanks for listening.
 
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The Daemons





Joined: 08 May 2009
Posts: 88
Location: Mesa, AZ
 PostPosted: Thu Aug 27, 2009 1:46 am    Post subject: Reply with quote Back to top

Quote:
Its really really annoying to spend 10 minutes working hard and then have it ended for no reason.


If you're talking about the time-limit when playing a game, then it isn't ending for no reason, the time just ran out and the game ends. Of course, most games in Multiwinia (depending on the game mode) usually won't last for 10 minutes. This applies both online, and offline.

If this doesn't sound like what you're talking about, then please re-explain, because I must not understand. Thanks! Wink
 
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xander






Joined: 21 Oct 2004
Posts: 1026
Location: Reno, NV, USA
 PostPosted: Thu Aug 27, 2009 6:18 am    Post subject: Re: Multiplayer gripes- default time limits, serverbrower is Reply with quote Back to top

billybob27 wrote:
...but most times the serverlist doesn't refresh and the only way to do it in a timely manner is to quit the application and then it will refresh.

In my experience, the server browser refreshes every time you load it up. Thus, if you hit the back button on the server browser, then re-enter the browser, the servers should be updated. If you are not seeing any changes, then the most likely explanation is that nothing has changed.

xander
 
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Jordy...





Joined: 30 Jun 2009
Posts: 182

 PostPosted: Thu Aug 27, 2009 12:23 pm    Post subject: Reply with quote Back to top

server browsers do not reload by re-entering, they reload at a set time-frame, something like 5 seconds or so.
 
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NeatNit






Joined: 28 Jan 2008
Posts: 436
Location: Israel
 PostPosted: Thu Aug 27, 2009 8:24 pm    Post subject: Reply with quote Back to top

Gonna have to agree with Jordy, except it's more like 30 seconds.
 
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Jordy...





Joined: 30 Jun 2009
Posts: 182

 PostPosted: Thu Aug 27, 2009 8:50 pm    Post subject: Reply with quote Back to top

no, it's more like 10-15
 
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The Daemons





Joined: 08 May 2009
Posts: 88
Location: Mesa, AZ
 PostPosted: Fri Aug 28, 2009 12:02 am    Post subject: Reply with quote Back to top

You know, now that I think about it, I forgot that updates come at a timed interval. But it takes about 30-60 seconds.
 
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tiro





Joined: 05 May 2009
Posts: 28

 PostPosted: Fri Sep 11, 2009 5:28 am    Post subject: Reply with quote Back to top

More than anything, the game needs a communal chat room, so people can pair up more efficiently.
 
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NeatNit






Joined: 28 Jan 2008
Posts: 436
Location: Israel
 PostPosted: Fri Sep 11, 2009 1:34 pm    Post subject: Reply with quote Back to top

I'm pretty sure this will come with the next update, assuming there is one.

(And no, it's not something I've seen in the beta)
 
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The Daemons





Joined: 08 May 2009
Posts: 88
Location: Mesa, AZ
 PostPosted: Mon Sep 14, 2009 10:23 pm    Post subject: Reply with quote Back to top

Yes, a communal chat room would be very nice.
 
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