 |
|
|
Introversion The Introversion Forums
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
vic Introversion Staff


Joined: 12 Jul 2005 Posts: 132
 |
Posted: Tue Feb 27, 2007 2:57 pm Post subject: Introversion announces Multiwinia |
 |
|
Its been a subject of rumours for some time but we're really happy today to finally announce work on Multiwinia. Well done to all those who anticipated us in advance! Here's the press release we sent out about it today:
‘LAST OF THE BEDROOM PROGRAMMERS’ ANNOUNCE MULTIWINIA ON PC
February 28, 2007: London
The self-proclaimed ‘last of the bedroom programmers’, Introversion Software, confirmed rumours today that they are working on a multiplayer version of their hit title Darwinia for the PC. Multiwinia is currently estimated for a 2008 release and will be a whole new standalone product, combining elements of the award-winning Darwinia, with the addition of multiplayer support which will enable both co-operative and competitive battles between massive Darwinian armies. As well as the traditional single player mode, Multiwinia will offer a series of separate game modes, each with a number of unique levels offering a variety of new challenges.
“We’ve always known that Darwinia would naturally evolve into an incredible multiplayer game and right from day one I’d had visions of massive Darwinian armies converging for the ultimate Darwinian death-fest”, Chris Delay, creative director of Introversion Software said enthusiastically about the new project. “Multiwinia will be a great game, not only for those who knew and loved Darwinia, but also for complete newcomers.”
John Knottenbelt, takes on the role of lead designer of Multiwinia, in a tactical manoeuvre that will allow Chris Delay, creative director at Introversion to begin work on other new projects. John revealed some of the exciting new changes to the multiplayer experience: “We’ve created a new formation mode which will let you organise your Darwinians into ranks to create massive armies. In formation they’ll have greater firepower in the direction they’re facing, but virtually none from either sides or behind. It’s going to get pretty messy, requiring a whole new set of tactical skills from the gamer.”
Whilst fans of Darwinia will be pleased to note that the beautiful, fractal vista remains, the development team will also work on graphical upgrades that will ensure an even more visually incredible multiplayer experience. Multiwinia looks set to uphold, once again, Introversion’s mantra that great gameplay is not dependent on photorealistic graphics or a one-hundred strong team of artists, but a passionate commitment to original concepts and innovative design. |
|
| |
|
|
|
 |
 |
 |
 |
 |
shinygerbil


Joined: 22 Dec 2004 Posts: 4627 Location: Out, finding my own food. Also, doing the shinyBonsai Manoeuvre(tm)  |
Posted: Tue Feb 27, 2007 3:18 pm Post subject: |
 |
|
:O
I doubt my laptop will be able to run it though...
And one more thing: Lemme beta! |
|
| |
|
|
|
 |
 |
 |
 |
 |
estel

Joined: 02 Jan 2006 Posts: 690 Location: Bristol  |
Posted: Tue Feb 27, 2007 3:25 pm Post subject: |
 |
|
Wow . I was reading that and expecting someone to jump out and say "April fools!"
Can't wait to be able to buy and play this game (it's... already on my "What to look out for in 2009" list).
How many projects have IV got going on concurrently now? Multiwinia, Subversion, Darwinia new patches, Defcon new patches/Mac/Linux ports. They're putting EA to shame ; that must average 1 project per employee  |
|
| |
|
|
|
 |
 |
 |
 |
 |
Darksun

Joined: 07 Dec 2002 Posts: 6461 Location: 127.0.0.1  |
Posted: Tue Feb 27, 2007 3:48 pm Post subject: |
 |
|
| estel wrote: |
Wow . I was reading that and expecting someone to jump out and say "April fools!" |
I had to check that it wasn't April 1st. This is amazing news, I can hardly wait! |
|
| |
|
|
|
 |
 |
 |
 |
 |
NukeLord


Joined: 03 Nov 2006 Posts: 521 Location: Liverpool, England  |
Posted: Tue Feb 27, 2007 3:52 pm Post subject: |
 |
|
WOW! It's finally happening, amazing
Shame it's standalone and not through a patch though but i'll definitely buy it anyway. |
|
| |
|
|
|
 |
 |
 |
 |
 |
jelco


Joined: 18 Feb 2006 Posts: 5971 Location: Cygnus X-1  |
Posted: Tue Feb 27, 2007 3:53 pm Post subject: |
 |
|
I really hope the armies will be massive. Large scale clashes between Darwinians sound really awesome. I hope no new units will be introduced, though. The battle cannons are cool, and I think that's about the only advanced unit needed. And I'm wondering how you create Darwinians. Certainly, souls will be the 'resources', but where are you supposed to get them at the start?
Whatever, I'm sure it will be awesome. No-one can screw this up. Not even a hundred graphics designers .
Jelco |
|
| |
|
|
|
 |
 |
 |
 |
 |
elDiablo Introversion Staff

Joined: 14 Mar 2002 Posts: 3022 Location: London, UK  |
Posted: Tue Feb 27, 2007 4:08 pm Post subject: |
 |
|
YAAAAAAAAAAAAAAAY!
Etc.
Great news, and I can't wait! \o/ |
|
| |
|
|
|
 |
 |
 |
 |
 |
Xocrates


Joined: 13 Dec 2006 Posts: 5174
 |
Posted: Tue Feb 27, 2007 4:21 pm Post subject: |
 |
|
Ahem...
WOOHOO |
|
| |
|
|
|
 |
 |
 |
 |
 |
Testrie

Joined: 17 Aug 2006 Posts: 486 Location: CA, United States  |
Posted: Tue Feb 27, 2007 4:39 pm Post subject: |
 |
|
NOOOOOOOOOOO!!!!!
/me starts running around begging people for money and asking people to get ready to buy something for her in 2009
great...
must... get... multiwinia...
eyra |
|
| |
|
|
|
 |
 |
 |
 |
 |
xander


Joined: 21 Oct 2004 Posts: 13551 Location: Sparks, NV, USA  |
Posted: Tue Feb 27, 2007 5:15 pm Post subject: |
 |
|
So, shall we start the Multwinia Release Date Pool? Heh...
xander |
|
| |
|
|
|
 |
 |
 |
 |
 |
Montyphy


Joined: 19 Apr 2005 Posts: 6739 Location: London, England  |
Posted: Tue Feb 27, 2007 5:16 pm Post subject: |
 |
|
| W00t!! |
|
| |
|
|
|
 |
 |
 |
 |
 |
shinygerbil


Joined: 22 Dec 2004 Posts: 4627 Location: Out, finding my own food. Also, doing the shinyBonsai Manoeuvre(tm)  |
Posted: Tue Feb 27, 2007 5:27 pm Post subject: |
 |
|
| xander wrote: |
So, shall we start the Multwinia Release Date Pool? Heh...
xander |
"2010" gets my vote. ;P |
|
| |
|
|
|
 |
 |
 |
 |
 |
MrBunsy


Joined: 24 Apr 2006 Posts: 1081 Location: Southampton  |
Posted: Tue Feb 27, 2007 5:32 pm Post subject: |
 |
|
Wooooohooooo!
Oooh, I can't wait now. Just one tiny thing though:
Can we have a lobby in the server menu for this game?  |
|
| |
|
|
|
 |
 |
 |
 |
 |
jelco


Joined: 18 Feb 2006 Posts: 5971 Location: Cygnus X-1  |
Posted: Tue Feb 27, 2007 5:38 pm Post subject: |
 |
|
Every game with online capabilities has a lobby. I think you mean lobby chat
Jelco |
|
| |
|
|
|
 |
 |
 |
 |
 |
martin


Joined: 19 Nov 2004 Posts: 3212 Location: England / ::1  |
Posted: Tue Feb 27, 2007 5:45 pm Post subject: |
 |
|
oh my god
once again I love you guys, even more if you make it moddable can you imagine a massive multiplayer campaign mod?! /drools |
|
| |
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |