2v2 [TUFT] Screen Shots
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2v2 [TUFT] Screen Shots
Only your screen shots please
Victory to Mot Team, 193 mot team (Nukraine and Baton), 184 schub team (Care Bear and Groeteschele)
Last edited by Nukraine on Sat Mar 03, 2012 11:13 pm, edited 1 time in total.
- nuclear cocaine
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2.
LAIKA & NUCKEAR COCAINE (WORM KINS) 187
vs.
JON (inLondon) & Care Bear (HOTU) (or Martyrs of Universe -copyright CZA) 175
http://sfcon.demoszenen.de/dcrec/2012-0 ... _17.49.zip
LAIKA & NUCKEAR COCAINE (WORM KINS) 187
vs.
JON (inLondon) & Care Bear (HOTU) (or Martyrs of Universe -copyright CZA) 175
http://sfcon.demoszenen.de/dcrec/2012-0 ... _17.49.zip
Laika_rus wrote:Why did Carebear played twice in tourney ? If tourney players are allowed to play more than in one tourney game, by which matter it is defined that tourney is ended ? (I thought it finishes when all players have played and then just the team with more victories wins). Sorry for tautology.
Screenshots only!
Also, Turgon, what is the standard format for the tourney? The first game on your server featured 25 cities, 100 million pop, as in past tourneys. Mrmot/R3D and Schub/Jon are currently playing a game on SFCON that is 30 cities/150 million pop. Different game, and more importantly, different stats. We might be able to work around one game, but going forward we can't have two different standards at work for tourney games.
Game 3 (Team game)
Team HOTU = 301
jon 100
Schubdüse 201
vs.
Team Worm Dings = 166
R3D 40
Mrmot 126
Recording
Because of jon, we have our first HOTU win. And we have won it "without" CVs.
According to the King we were just lucky...
Regarding voiding this game because of the "wrong" setup. The tourney is already 4 days old and we only have 3 games, so far.
If the server issue is not fixed soon, I fear the tourney will die before it even has begun. Therefore, we need every game right now.
Now we have following options how to handle this game:
1. Maybe it's possible to "norm" this game to the desired setup. (For that I need to know which stats cza wants to make.)
2. We count it only as Team game and players also get points but no stats.
3. We count it only as Team game.
4. We void it.
I would accept option 1, 2 or 3 but strongly not option 4.
Team HOTU = 301
jon 100
Schubdüse 201
vs.
Team Worm Dings = 166
R3D 40
Mrmot 126
Recording
Because of jon, we have our first HOTU win. And we have won it "without" CVs.
According to the King we were just lucky...
Regarding voiding this game because of the "wrong" setup. The tourney is already 4 days old and we only have 3 games, so far.
If the server issue is not fixed soon, I fear the tourney will die before it even has begun. Therefore, we need every game right now.
Now we have following options how to handle this game:
1. Maybe it's possible to "norm" this game to the desired setup. (For that I need to know which stats cza wants to make.)
2. We count it only as Team game and players also get points but no stats.
3. We count it only as Team game.
4. We void it.
I would accept option 1, 2 or 3 but strongly not option 4.
Last edited by Schubdüse on Tue Mar 06, 2012 3:31 pm, edited 1 time in total.
- nuclear cocaine
- level4
- Posts: 670
- Joined: Sun Feb 08, 2009 6:40 pm
Laika_rus wrote:Why did Carebear played twice in tourney ? If tourney players are allowed to play more than in one tourney game, by which matter it is defined that tourney is ended ? (I thought it finishes when all players have played and then just the team with more victories wins). Sorry for tautology.
@ Laika - Because any team member can play as many games as they want. The more games a player plays the better. So play as many as you want Laika
@everyone else - This is the screenshot thread. Got a screen shot? Post it. If you don't, don't f&#king post here. I also dont like using the league and the 2v2 Turgon server for tour games. They have different formats and that will play havoc with cza and the stats. We need a permanent solution. I propose we use the league server and deal with the fact that it does not have pause.
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