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Middle Earth Mod v1.1
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B3rgil





Joined: 30 Sep 2006
Posts: 39
Location: Nancy, France
 PostPosted: Fri Oct 20, 2006 10:05 am    Post subject: Middle Earth Mod v1.1 Reply with quote Back to top

> Middle Earth Mod v1.1 <

This new version is updated for the 1.2 patch and contains Middle Earth Style and Texts.
Next step : sounds.





[extract "middleearth" in Program Files\Defcon\mods]

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>> Download <<

First, excuse my english. Then, I know that doesn't have any connection with Defcon Rolling Eyes but I'm a real fan so I try to make a Lord of the Rings Mod (from the movie).

Comments ? Suggestions ?


Last edited by B3rgil on Fri Dec 15, 2006 4:54 pm; edited 15 times in total
 
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kaikai





Joined: 30 Sep 2006
Posts: 33

 PostPosted: Fri Oct 20, 2006 10:10 am    Post subject: Reply with quote Back to top

fantastic! Laughing
 
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Cooper





Joined: 06 Oct 2006
Posts: 10

 PostPosted: Fri Oct 20, 2006 10:20 am    Post subject: Reply with quote Back to top

Do a middle earth remap? Very Happy
 
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B3rgil





Joined: 30 Sep 2006
Posts: 39
Location: Nancy, France
 PostPosted: Fri Oct 20, 2006 10:36 am    Post subject: Reply with quote Back to top

Cooper wrote:
Do a middle earth remap? Very Happy

Why not, but that will be more complicated. I think I will try after having replaced all the 'graphics'.
 
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Cooper





Joined: 06 Oct 2006
Posts: 10

 PostPosted: Fri Oct 20, 2006 10:38 am    Post subject: Reply with quote Back to top

Neat. It might not balance too well with the sea, but maybe you could do something like make the plains the sea and mountains landmasses or something.
 
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B3rgil





Joined: 30 Sep 2006
Posts: 39
Location: Nancy, France
 PostPosted: Fri Oct 20, 2006 11:33 am    Post subject: Reply with quote Back to top

I edited my first post.

Next : Planes & Boats. To be continued...


Last edited by B3rgil on Fri Oct 20, 2006 11:50 pm; edited 1 time in total
 
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denzil





Joined: 04 Oct 2006
Posts: 120
Location: Bournemouth, UK.
 PostPosted: Fri Oct 20, 2006 4:11 pm    Post subject: Reply with quote Back to top

That is very cool indeed Smile
 
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furtim





Joined: 08 Oct 2006
Posts: 88
Location: Brighton, MA, USA
 PostPosted: Fri Oct 20, 2006 5:33 pm    Post subject: Reply with quote Back to top

Looking good so far! I love the "Eye of Sauron" RADARs!
 
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MrBunsy





Joined: 24 Apr 2006
Posts: 497
Location: Southhampton
 PostPosted: Fri Oct 20, 2006 6:13 pm    Post subject: Reply with quote Back to top

That looks amazing! Fantastic job so far!
 
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VANGUARD





Joined: 01 Oct 2006
Posts: 86

 PostPosted: Fri Oct 20, 2006 6:24 pm    Post subject: Reply with quote Back to top

Looks great.

Your English is also very good, no need to mention it.
 
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Sr_Dela





Joined: 25 Sep 2006
Posts: 90

 PostPosted: Fri Oct 20, 2006 8:46 pm    Post subject: Reply with quote Back to top

lol, niiiiiiice. I'm not into LOTR by any means, but this is probably one of the better mods I've seen so far. Good job.
 
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B3rgil





Joined: 30 Sep 2006
Posts: 39
Location: Nancy, France
 PostPosted: Fri Oct 20, 2006 10:21 pm    Post subject: Reply with quote Back to top

Well, merci beaucoup. Very Happy

The icons aren't definitive, I'm going to ameliorate them.
I need your advice for the Airbase :



Minas Morgul (left) or Minas Tirith (right) ?

Minas Morgul would be more logical, because the Nazguls (the future Bombers & Fighters) come from Minas Morgul... after all, Barad-Dur / Eye of Sauron / the One Ring / Minas Morgul = Evil. I think Minas Tirith does not really have its place here.


EDIT : here is the first version of Battleships (Corsairs of Umbar for the experts).

 
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B3rgil





Joined: 30 Sep 2006
Posts: 39
Location: Nancy, France
 PostPosted: Sat Oct 21, 2006 9:44 am    Post subject: Reply with quote Back to top

The beta version for Subs and Carriers.



Here's a summary :

GROUND INSTALLATIONS
* Barad-Dur -> Silo on Air Defense
* The One Ring -> Silo on Launch Mode
* Minas Morgul -> Airbase
* Eye of Sauron -> Radar

FLEET
* Corsairs of Umbar -> Battleships & Carriers
* Watcher in the Water -> Subs

AIR FORCES
* Flying Nazguls -> Bombers
* Crebains -> Fighters
* A kind of Fireball/Meteor -> Nukes
 
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shinygerbil






Joined: 22 Dec 2004
Posts: 1544
Location: Out, finding my own food. Also, doing the shinyBonsai Manoeuvre(tm)
 PostPosted: Sat Oct 21, 2006 11:20 am    Post subject: Reply with quote Back to top

I'm really looking forward to seeing those air forces Very Happy this mod is looking really cool so far!
 
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Freebo





Joined: 12 Oct 2006
Posts: 36
Location: York, England
 PostPosted: Sat Oct 21, 2006 11:37 am    Post subject: Reply with quote Back to top

subs look great man!
 
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