Defcon
The Official forums for Introversion's game Defcon


Graphic Mod: FreeBoStein
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Freebo





Joined: 12 Oct 2006
Posts: 36
Location: York, England
 PostPosted: Wed Oct 18, 2006 10:06 pm    Post subject: Graphic Mod: FreeBoStein Reply with quote Back to top

Ok, ive been making this the last few days as i have been inspired by many other mods. Now everything i have done is all my own work. Although with the Bio sign i did find my own and made it so.. Here are some Pics:
Standard Buildings:

From left to right: Radar, Air Base, Air defence

Fleet:


Fighters (tornado's i know they aint fighters but in my mod they are)


Bombers


Subs launching nuke:


Nuke Target Marker:


Small Explosion:


Nuke Explosion:


Silo and Nuke:


Also includes supernote`ppp 'Lyptic' theme.

If you would like to download it click here


to upload:

shinygerbil wrote:
The data\ folder, which should contain a graphics\ folder with all the graphics in, should be in:

a) The defcon directory, if you do NOT want to use the ModLoader, or

b) A folder called mods\, and inside that one a folder called FreeBoStein, if you DO want to use the Loader.

So you'll have something like "C:\Program Files\Defcon\mods\FreeBoStein\data\graphics\(various graphic files)" with the ModLoader, or "C:\Program Files\Defcon\data\graphics\(various graphic files)" without. Razz


Last edited by Freebo on Mon Oct 23, 2006 7:16 pm; edited 4 times in total
 
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VANGUARD





Joined: 01 Oct 2006
Posts: 86

 PostPosted: Wed Oct 18, 2006 10:32 pm    Post subject: Reply with quote Back to top

Wow, pwnage mod, I especially like the installations, though i don't really like the ships Very Happy
Gonna make my own now.
 
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shinygerbil






Joined: 22 Dec 2004
Posts: 1544
Location: Out, finding my own food. Also, doing the shinyBonsai Manoeuvre(tm)
 PostPosted: Wed Oct 18, 2006 10:33 pm    Post subject: Reply with quote Back to top

I really like the radar and silo. Smile
 
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Freebo





Joined: 12 Oct 2006
Posts: 36
Location: York, England
 PostPosted: Wed Oct 18, 2006 10:50 pm    Post subject: Reply with quote Back to top

yea, ships were first think i made, i was still getting the grips of this game, i might edit it and use an accutal ship from real life to base them on, thanks anyway!

oh and the explosion picture or whatever looks like it has a face or something in it, quite freaky!


Last edited by Freebo on Wed Oct 18, 2006 10:58 pm; edited 1 time in total
 
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starscream





Joined: 25 Mar 2005
Posts: 27
Location: in a sub, just off your undefended coast
 PostPosted: Wed Oct 18, 2006 10:53 pm    Post subject: Reply with quote Back to top

nice work dude carriers looking good, look like carriers from bf2 in an odd way
 
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xander






Joined: 21 Oct 2004
Posts: 4083
Location: Sparks, NV, USA
 PostPosted: Wed Oct 18, 2006 11:00 pm    Post subject: Reply with quote Back to top

Nice. Though the silos in launch mode are just a wee bit phallic (no pun intended).

xander
 
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VANGUARD





Joined: 01 Oct 2006
Posts: 86

 PostPosted: Wed Oct 18, 2006 11:20 pm    Post subject: Reply with quote Back to top

BF2 doesn't have carriers, it has LHDs-.-
 
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Useful Dave





Joined: 01 Oct 2006
Posts: 76

 PostPosted: Thu Oct 19, 2006 2:29 pm    Post subject: Reply with quote Back to top

Love the Subs and SAMs, The Tornado IS a Fighter though, but only certain versions.
 
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VANGUARD





Joined: 01 Oct 2006
Posts: 86

 PostPosted: Thu Oct 19, 2006 2:59 pm    Post subject: Reply with quote Back to top

Well, I suppose it could be an F3, but a better example of a British air superiority fighter is the Harrier FA2, actually.
 
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Freebo





Joined: 12 Oct 2006
Posts: 36
Location: York, England
 PostPosted: Fri Oct 20, 2006 8:30 am    Post subject: Reply with quote Back to top

I could have had the harrier and the tornado but in battle you could get mixed up so i did a big plane and a small one so it was easy to tell the difference.
 
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Cooper





Joined: 06 Oct 2006
Posts: 10

 PostPosted: Fri Oct 20, 2006 9:57 am    Post subject: Reply with quote Back to top

Cool, but...why a biohazrad logo for nukes? Are you using botulin instead of nuclear payloads? Very Happy
 
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Freebo





Joined: 12 Oct 2006
Posts: 36
Location: York, England
 PostPosted: Fri Oct 20, 2006 11:07 am    Post subject: Reply with quote Back to top

nah, someone else has a mod with it and i thought it looked good so i made my own and put it in.
 
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postrodent





Joined: 29 May 2006
Posts: 7

 PostPosted: Fri Oct 20, 2006 8:16 pm    Post subject: Reply with quote Back to top

Man, this looks super. Can't wait to try it. :)
 
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cleverivan





Joined: 13 Oct 2006
Posts: 47
Location: One Nuke ahead of yours
 PostPosted: Fri Oct 20, 2006 11:16 pm    Post subject: Reply with quote Back to top

How is it installed as I tried it with the dcmod installer and won't install properly.
 
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zach






Joined: 30 Jun 2004
Posts: 382
Location: Denmarkia
 PostPosted: Fri Oct 20, 2006 11:26 pm    Post subject: Re: Graphic Mod: FreeBoStein Reply with quote Back to top

Freebo wrote:
(Zanzer could you please host it and replace the link, thanks!)
New download link: clicky.
That'd be http://defcon.s4l.dk/downloads/mods/freebostein.zip

And sorry, I'm not able to replace the link in your post, as I don't have the priviledges ... So you're gonna have to do that yourself Wink
 
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