timonator wrote:wrong. just look at what resolution the xbox and other consoles have to generate.
you can use the same hardware to get the same (well, almost) result on a pc (at least when running linux. windows sure is quite heavy on the resources)
I run Doom 3 on an AMD 64 3000, 512mb DDR & an ATI 9600. At the lowest quality i get FPS ~the same as the X-Box, but it slows down on crowded scenes. Unlike the X version which runs much beter (because designed for the console).
If Doom & Quake can be ported to the DS, any IV game can. It just needs to be re-written to use the hardware at hand. It's comparing apples to steak, there's nothing alike except they can be programmed for.
If there was a version of Darwinia/Defcon for the DS, i'd pickthat up right away. Those games could make great useof the touch screen & Darwinia could also use the mic pretty well (you could tell your darwinians what to do instead of just pointing/drawing, like that Odama game!)