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carebear

Joined: 18 Jul 2011 Posts: 269
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Posted: Sat Mar 03, 2012 8:36 am Post subject: R3D cheats |
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Hi,
Could someone explain me how the server can close game while it's not finished ? How could that be something else than someone cheating ? ... especially when R3D is in game, losing, and part/rejoin two times while that never happened when he's in a winning situation ...
http://sfcon.demoszenen.de/dcrec/2012-03/Turgons2v2-2012-03-02_17.09.zip
R3D, King of cheaters and liars.
.... also ... in tournament games ... dropping game (for ragequit or not) should be considered like acceptation of loss and game should continue I think ... |
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bert_the_turtle


Joined: 13 Oct 2006 Posts: 1935 Location: Cologne  |
Posted: Sat Mar 03, 2012 9:42 am Post subject: Re: R3D cheats |
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| carebear wrote: |
| Could someone explain me how the server can close game while it's not finished ? |
Previous builds of dedcon would declare the game over once they got the first automated score report from clients. I gather that sometimes, clients send them early (the first report of this had them sent by a connecting spectator; I don't know how to reproduce that, though) and, of course, now modified clients can send them, too. Current dedcon versions no longer trust single score reports, they wait for several. May be a cheat, may be an accident, either way, a server upgrade should fix it. |
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Forever Young

Joined: 16 Dec 2008 Posts: 1130 Location: Black Forest Germany GMT+1  |
Posted: Sat Mar 03, 2012 9:42 am Post subject: |
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@carebear, this happened also in the past. and i really do not think that r3d is a cheater.
also there were no signs for cheating.
but well played carebear!  |
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Laika_rus

Joined: 07 Feb 2012 Posts: 572 Location: Moscow  |
Posted: Sat Mar 03, 2012 10:10 am Post subject: |
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| Faced same issue while playing random noob yesterday. |
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trickser

Joined: 06 Mar 2008 Posts: 1267 Location: The Senate ; GMT+1  |
Posted: Sat Mar 03, 2012 10:49 am Post subject: |
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@Laika: Can you identify the game? Posting some rec link if available?
@Bert: It was the svn1038 version
@Carebear: The server had a 2 hour period of lobby waiting, dont think it's a good idea to start a game like this, specially when drops are likely and rejoiners have to process the lobby phase probably serveral times to get back to the actual game. |
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carebear

Joined: 18 Jul 2011 Posts: 269
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Posted: Sat Mar 03, 2012 11:00 am Post subject: |
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hmmm ... ok ok ... that was so annoying ...
@F.Y. "but well played carebear!", thx \o/
@bert, nobody seems to have signed the score while sfcon score page don't show it .. I don't know if it's a proof .. but well kk ... probably no cheater ...
@Laika 2012-03-02___19:17_-_22:35 UTC+0
atm at the bottom of http://sfcon.demoszenen.de/index.php?show=latest&page=3 |
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carebear

Joined: 18 Jul 2011 Posts: 269
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Posted: Sat Mar 03, 2012 11:04 am Post subject: |
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.. I already posted the dcrec ...  |
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R3D

Joined: 02 Aug 2009 Posts: 257 Location: danmark  |
Posted: Sat Mar 03, 2012 12:30 pm Post subject: |
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yes i cheat sry i uset the /kick all players command
(ahahahahahahahahahahahahahahahahahahahaha ) |
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Little worm

Joined: 27 Dec 2010 Posts: 307 Location: Moscow  |
Posted: Sat Mar 03, 2012 12:42 pm Post subject: |
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Ahahahaha noobobear:)
+100500 R3D) |
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Laika_rus

Joined: 07 Feb 2012 Posts: 572 Location: Moscow  |
Posted: Sat Mar 03, 2012 2:25 pm Post subject: |
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| @Trickster: I'm afraid I cannot. |
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carebear

Joined: 18 Jul 2011 Posts: 269
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Posted: Sat Mar 03, 2012 2:54 pm Post subject: |
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hmm .... when it happened I was so like ... you know ...
.. and I still believe we had strong chances ...  |
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Kangaraptor

Joined: 24 May 2011 Posts: 108 Location: Somewhere else  |
Posted: Sat Mar 03, 2012 3:00 pm Post subject: |
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| r3d cheat lololololo haxor |
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Forever Young

Joined: 16 Dec 2008 Posts: 1130 Location: Black Forest Germany GMT+1  |
Posted: Sat Mar 03, 2012 3:08 pm Post subject: |
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| carebear wrote: |
hmm .... when it happened I was so like ... you know ...
.. and I still believe we had strong chances ...  |
yeah, absolute!  |
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nuclear cocaine

Joined: 08 Feb 2009 Posts: 277
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Posted: Sat Mar 03, 2012 5:49 pm Post subject: |
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| This it ironic carebear / I shit rainbows you playing in a game your spectating in is cheating he can't close the server unless hees sitting next to it and watching the dedcon run moron. |
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bert_the_turtle


Joined: 13 Oct 2006 Posts: 1935 Location: Cologne  |
Posted: Sat Mar 03, 2012 6:31 pm Post subject: |
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Yeah, it's not the score report premature game end problem. It could be a falsely triggered end due to the long pause; if no command is given by players for a certain amount of time, the server considers the game to be over. The time players need to be idle for that to happen usually is two hours, but it can be customized and MAY just be on the server if it has been running for a long time. The name of the setting is IdleTimeGlobal.
Either way, I'll be rechecking the code for other causes of game ends that were unintended and, now that score reporting clients are widespread, think of a new logic for how the idling works. It's not trivial because the purpose of the idle detection is indeed to catch idle players blocking servers (imagine: go to server without slowdown budget and pause enabled, pause game, leave PC running and go skydiving). |
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