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Defcon The Official forums for Introversion's game Defcon
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General Jhon
Joined: 25 Dec 2010 Posts: 10 Location: Israel  |
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Admiral Yoshi

Joined: 08 Aug 2010 Posts: 303 Location: Yoshis Island  |
Posted: Sat Dec 25, 2010 3:06 pm Post subject: |
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Good!
Could you consider adding the Middle East as a factor, or India? They are part of the nuclear escalation. |
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General Jhon
Joined: 25 Dec 2010 Posts: 10 Location: Israel  |
Posted: Sat Dec 25, 2010 4:17 pm Post subject: |
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Adding middle eastern countries is a nice idea, only the problem is the countries alone are too little play as (there's no room for the silos, radars, etc.), and I wouldn't add them to an existing country (I hate playing in two, seperate fronts at the same time). I could remove an existing country in benefit of some Greater India, or a middle - eastern alliance. Who would you say is best to replace? I guess that's be Australasia.
BTW, unrelated to this scenario, I wanted to make a new map, that zooms into the middle - east, and will allow you to play Egypt, Israel, Syria, Iraq, Iran and Turkey. But this proves to be a tough job - creating a map takes ages, in terms of effort and time. Would someone consider helping me make the map and create cities?
Edit: I decided that instead of making a brand-new map for the middle-eastern scenario, I'll try to minimize the radars, the silos and the ships, as well as their area of effect. Anyone knows how to do that? |
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General Jhon
Joined: 25 Dec 2010 Posts: 10 Location: Israel  |
Posted: Sun Dec 26, 2010 8:10 pm Post subject: |
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Version 1.0 available!
-Balanced the unbalanced in Europe - East Europe is no longer independent, and is added to the USSR's land. Turkey and Greece are added to NATO, to allow it to build more facilities.
-East Europe is replaced by Brazil, which also holds Cuba. Now, war is all over the world - the Warsaw Pact VS NATO in Europe, the PRC and Australasia in Asia and the up-to-now-rather-lonely-USA and Brazil-Cuba in America.
-Added some cities to Australasia
Enjoy!
Last edited by General Jhon on Wed Dec 29, 2010 5:28 am; edited 1 time in total |
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Ace Rimmer

Joined: 07 Dec 2006 Posts: 6094 Location: The Multiverse  |
Posted: Tue Dec 28, 2010 3:56 pm Post subject: |
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| General Jhon wrote: |
| Edit: I decided that instead of making a brand-new map for the middle-eastern scenario, I'll try to minimize the radars, the silos and the ships, as well as their area of effect. Anyone knows how to do that? |
You can't change any of the units except with in-game options, though I can't remember which at the moment. As far as I'm aware, you can't mod the game to change unit properties, other than their image.
Last edited by Ace Rimmer on Tue Dec 28, 2010 5:19 pm; edited 1 time in total |
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rus|Mike

Joined: 28 Jun 2007 Posts: 2237 Location: Russia, St. Petersburg  |
Posted: Tue Dec 28, 2010 5:12 pm Post subject: |
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| To minimize the units you just need to change the in-game option World Scale. |
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General Jhon
Joined: 25 Dec 2010 Posts: 10 Location: Israel  |
Posted: Wed Dec 29, 2010 5:06 am Post subject: |
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thanks a lot for the comments! I'll try that.
I'll be happy to hear what do you think about the mod, too! |
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General Jhon
Joined: 25 Dec 2010 Posts: 10 Location: Israel  |
Posted: Wed Dec 29, 2010 5:26 am Post subject: |
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Version 1.1 is out!
-removed Cuban cities to prevent a US score exploit
-extended the US, China and Brazilian naval deployment zones to increase possibilities
download at the first post |
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Mariano
Joined: 29 Sep 2009 Posts: 8
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Posted: Sun Jan 02, 2011 2:55 am Post subject: |
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| I don't understand the download site, can you explain? |
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rus|Mike

Joined: 28 Jun 2007 Posts: 2237 Location: Russia, St. Petersburg  |
Posted: Sun Jan 02, 2011 3:59 am Post subject: |
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| Quote: |
| Save file to your PC: click here |
Find this frase on the page and click on "here". |
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Experiment632
Joined: 11 Feb 2012 Posts: 91
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Posted: Tue Apr 17, 2012 5:59 am Post subject: |
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| General Jhon wrote: |
Version 1.1 is out!
-removed Cuban cities to prevent a US score exploit
-extended the US, China and Brazilian naval deployment zones to increase possibilities
download at the first post |
This mod is great! Not many imaginary scenarios out there to this extent. My first attempt was not exactly a victory as I got my behind handed to me due the fact the Brazilian radar station in Cuba covers most of the United States. Over half my silos while in defense mod were wiped out by just Brazilian subs and bombers alone. And I am certain the Soviets and Chinese would mop up the remaining silos in the same fashion. While some may say removing the cities in Cuba is unfair to the US due to the obvious disadvantage they already have, it makes sense since it is wrong to nuke cities in friendly countries despite the fact they are occupied by the enemy. Seems the United States needs some sort of edge to balance things out. Perhaps adding territory for the US in Panama? Another good way to balance things out in this scenario would be adding Hawaii as a land territory which would make it easier for the US to spot Chinese and Soviet fleets bound for the US in advance and gives the player a chance to intercept them without going in blind. |
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You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
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