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I has a map

 
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mindule
level2
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level2



Joined: 21 Jul 2004
Posts: 89
Location: Baton Rouge

 PostPosted: Sat Apr 07, 2007 9:35 pm    Post subject: I has a map Reply with quote Back to top

That's right. I found a very old mod I made. I no longer attempt mods, as it's far too complicated for me, but I'll give this contentless mod to y'all if y'all wanna play with it. Includes:

-Like a zillion levels
-A neat system of transporting: simply move your view into a trunkport to go to where it's leading
-A neat information system: move into the ball thing and it gives you info.
-A neat email system: get an 'ingame' 'email address'
-A neat bookmark system: make an engineer, bookmark a location.

Stuff that doesn't work:
-Most of the bookmarks. I can't figure out why. Only one works, and it's no different from the rest.
-The plot. Because it doesn't exist.
-Some silly problem or other that I could easily have fixed but didn't because I gave up.

What the plot would have been:
It's several years after the virus, and the Darwinians and Dr. S have made a sort of information center, when all of a sudden an island that was lost in a crash many years ago resurfaces. Quickly, the Modern Darwinians leave the bulk of the bottom world and move to the top of Darwinia. Now, a year later, the Modern Darwinians and Dr. S have created a large study program in which they see what Darwinian life could have been like without the virus. There are many lower locations where the Native Darwinians have spread out, but people aren't allowed to mess with them.

There is no bad guy in this plot, which is why it's a backstory, not a plot.



If anyone wants to do this thing right, go for it. It's pretty cool in my opinion.

www.evula.org/grunadulater/PerfectCircle2.zip


Last edited by mindule on Sat Apr 07, 2007 9:47 pm; edited 1 time in total
 
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Montyphy
level2
demo2 tester
patch 1.3 tester
level2




Joined: 19 Apr 2005
Posts: 214
Location: London, England

 PostPosted: Sat Apr 07, 2007 9:45 pm    Post subject: Reply with quote Back to top

A backstory set after the original story? Razz
 
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mindule
level2
demo2 tester
patch 1.3 tester
level2



Joined: 21 Jul 2004
Posts: 89
Location: Baton Rouge

 PostPosted: Sat Apr 07, 2007 9:48 pm    Post subject: Reply with quote Back to top

Yup! I thought it had potential, but it was too hard to do correctly. Some levels are a bit weird, because I was messing around with game mechanics I didn't understand.
 
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The GoldFish
level4
phase1 tester
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patch 1.3 tester
level4




Joined: 01 Mar 2002
Posts: 946
Location: Bowl / South UK

 PostPosted: Sat Apr 07, 2007 11:27 pm    Post subject: Reply with quote Back to top

I actually already have this mod.

I have no idea how or why I do, but I do.
 
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mindule
level2
demo2 tester
patch 1.3 tester
level2



Joined: 21 Jul 2004
Posts: 89
Location: Baton Rouge

 PostPosted: Sun Apr 08, 2007 12:50 am    Post subject: Reply with quote Back to top

Quit hacking my computer TGF : (
 
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trickfred
level5
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level5



Joined: 24 Jul 2004
Posts: 1061
Location: The Great White North, Eh?

 PostPosted: Sun Apr 08, 2007 10:34 pm    Post subject: Reply with quote Back to top

Uh... I've played it too. You must have released it at some point.
 
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martin
level5
demo2 tester
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Joined: 19 Nov 2004
Posts: 1370
Location: England / 127.0.0.1

 PostPosted: Mon Apr 09, 2007 10:05 am    Post subject: Reply with quote Back to top

I haven't played it before, however when I tried to load it I get "scripttrigger unique ID was not unique in map email.txt"
 
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Shwart!!
level3
level3



Joined: 12 Nov 2006
Posts: 267
Location: Fourth rock from the sun.

 PostPosted: Mon Apr 09, 2007 12:46 pm    Post subject: Reply with quote Back to top

Intriguing. I would like to see that.
*downloads*

Shwart!!
 
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