Darwinia Index Darwinia
The Official forums for Introversion's game Darwinia


Darwinia:Hacked

 
Post new topic   Reply to topic    Darwinia Index -> Mod Projects
View previous topic :: View next topic  
th3 ru13r
level1
level1



Joined: 31 Mar 2005
Posts: 24
Location: Orpington, Kent

 PostPosted: Mon May 23, 2005 7:09 pm    Post subject: Darwinia:Hacked Reply with quote Back to top

this is my new 4 level campaign

I hpe you like!

http://www.sendmefile.com/00002632

i am trying to get in on thenextgame as well
 
View user's profile Send private message
jaysc
level2
demo2 tester
patch 1.3 tester
level2




Joined: 08 Mar 2005
Posts: 151
Location: In mAyeeeee bedroom

 PostPosted: Mon May 23, 2005 8:07 pm    Post subject: Reply with quote Back to top

i think there is something wrong with level 2 (unfinish). I finsh the first level but i can't enter the second and i don't think there are any viril on that level.
 
View user's profile Send private message MSN Messenger
xander
level5
phase1 tester
level5




Joined: 21 Oct 2004
Posts: 3554
Location: Sparks, NV, USA

 PostPosted: Mon May 23, 2005 9:08 pm    Post subject: Reply with quote Back to top

Indeed, you forgot to make those locations available. There are two ways that you can do this:


1) When you run the script that is meant to be run at the end of a level, you need a line like this somewhere in that script:
Code:
SetMission  [MapName]  [MissionFile]


2) ...or, in the 'game.txt' file, lines like these:
Code:
Event [whatever the trigger is]
     Action SetMission [MapName] [MissionFile]
     End


If you have already finished the first level, decrypt your saved 'game.txt' file, and change the availability of the missions, and the mission files that they use.


EDIT: In the level 'Unfinished', the safe area needs to be set to team 0 (green). Otherwise, it will not count green DGs. Also, this SafeArea and the trunkport need to be global, and the trunkport needs to be connected to something.

xander
 
View user's profile Send private message Send e-mail AIM Address
trickfred
level5
demo2 tester
patch 1.3 tester
level5



Joined: 24 Jul 2004
Posts: 1061
Location: The Great White North, Eh?

 PostPosted: Tue May 24, 2005 12:57 am    Post subject: Reply with quote Back to top

...Am I imagining things, or did you include the readme file from Enemy Within part one with your mod? Laughing

And version 1.0 to boot. 1.1 is out, you should get that, it's loads better. Very Happy

Edit: You also need to make sure there is at least one blank line at the end of all your scripts, or they won't work properly when called on.
 
View user's profile Send private message Send e-mail Visit poster's website
th3 ru13r
level1
level1



Joined: 31 Mar 2005
Posts: 24
Location: Orpington, Kent

 PostPosted: Tue May 24, 2005 3:44 pm    Post subject: Reply with quote Back to top

oops sorry

im fixing them now

its good honest
 
View user's profile Send private message
xander
level5
phase1 tester
level5




Joined: 21 Oct 2004
Posts: 3554
Location: Sparks, NV, USA

 PostPosted: Tue May 24, 2005 7:47 pm    Post subject: Reply with quote Back to top

th3 ru13r wrote:
oops sorry

im fixing them now

its good honest


The global things that were not global may be an effect of the Mac edtor. Upon reviewing your mission, map, and game files, it looks mostly right. The mod is fun, and you have done good work. Don't let my complaining get you down. ^_^

xander
 
View user's profile Send private message Send e-mail AIM Address
hitm4n
level3
level3



Joined: 18 Nov 2005
Posts: 438

 PostPosted: Mon Nov 28, 2005 9:45 am    Post subject: Reply with quote Back to top

Did anyone fix this mod up and make it playable ? I am having the same problem accessing level 2 and modding is not my thing. Darwinia actually crashes when i exit with this mod loaded.

Can someone implement the above fixes so that each level is accessible (and the greens are counted) and email it to me or offer a link here. I will place it in my webspace, add a link in this thread and also in my "modlist" thread. Its a nice mod judging by level 1.

my email is

hitt DOT man AT ntlworld DOT com

maybe you Xander ? Smile
 
View user's profile Send private message
The GoldFish
level4
phase1 tester
demo2 tester
patch 1.3 tester
level4




Joined: 01 Mar 2002
Posts: 946
Location: Bowl / South UK

 PostPosted: Mon Nov 28, 2005 10:34 am    Post subject: Reply with quote Back to top

I guess I'll do it, I already know how to fix most of the problems anyway

Give this a whirl

There's a complete list of changes I made included as Readme_TGF.txt
 
View user's profile Send private message Send e-mail Visit poster's website
hitm4n
level3
level3



Joined: 18 Nov 2005
Posts: 438

 PostPosted: Mon Nov 28, 2005 1:19 pm    Post subject: Reply with quote Back to top

Excellent stuff. Installed just now and about to play. I did a file compare and i see 1 other thing you did, which i thought was a silly oversight on the authors part. All those damn "thumbs.db" files left in, you removed loads of them but not quite all... so i deleted the last 2 or so. I'll give it a quick play then add it to the "modlist" thread again, marked as tgfedit and i'll leave the original too... ok ? Do you think i should offer both or just the fixed one ? Is the original author still around ??
 
View user's profile Send private message
The GoldFish
level4
phase1 tester
demo2 tester
patch 1.3 tester
level4




Joined: 01 Mar 2002
Posts: 946
Location: Bowl / South UK

 PostPosted: Mon Nov 28, 2005 1:38 pm    Post subject: Reply with quote Back to top

I'm sure he, as was I, was more concerned with the actual mod content than rogue thumbs.db files floating around. I use 64k clusters cause I'm crazy, and they don't bother me.

Anyway, give us a poke if there's any game stopping discontinuety or further crashing.

(I also made it AAA complient if you get stuck or want to test etc)
 
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Darwinia Index -> Mod Projects All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum