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Siege - another small fun modification
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Jackmn
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 PostPosted: Sun Mar 06, 2005 2:06 am    Post subject: Siege - another small fun modification Reply with quote Back to top

Not really a level as much as it is an interactive movie (but by all means, take up a turret and try to prevent the inevitable. It's certainly fun)


NOTE: Due to a bug with how Darwinia handles the stats.txt file (it is only loaded on startup), before playing you must first load the mod, then quit the game and restart. If you fail to do this, you will end up with an incredibly easy level where thousands of red Darwinians are slaughtered without making any headway.

siege.zip
 
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ChatNoir
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 PostPosted: Mon Mar 07, 2005 1:23 am    Post subject: Reply with quote Back to top

Oh, I don't know about inevitable. Wink

Manned one of the center turrets near the objective and managed to hold them off for a good 15 minutes. That was until the number of red souls floating up to the repository made Darwinia crawl to a stop!

Next time round I decided to let the greens go to hell in a handbasket!
 
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Tortanick
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 PostPosted: Wed Mar 09, 2005 1:17 pm    Post subject: Reply with quote Back to top

Did you restart darwinia?
 
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Icepick
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 PostPosted: Wed Mar 09, 2005 3:18 pm    Post subject: Reply with quote Back to top

You didnt send it in to TheNextGame! Im hurt! *cry*
 
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ChatNoir
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 PostPosted: Thu Mar 10, 2005 4:08 pm    Post subject: Reply with quote Back to top

Tortanick,

I did indeed!
 
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Jackmn
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 PostPosted: Thu Mar 10, 2005 8:48 pm    Post subject: Reply with quote Back to top

Icepick wrote:
You didnt send it in to TheNextGame! Im hurt! *cry*
Heh, I didn't think it was really a 'modification' as much as an 'interactive movie'.

But if you like it, feel free to put it up.
 
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Icepick
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 PostPosted: Thu Mar 10, 2005 11:29 pm    Post subject: Reply with quote Back to top

Jackmn wrote:
Icepick wrote:
You didnt send it in to TheNextGame! Im hurt! *cry*
Heh, I didn't think it was really a 'modification' as much as an 'interactive movie'.

But if you like it, feel free to put it up.


Well, this is exactly the sort of thing I want on there, random levels that do different things!
Unfortunately, I need a readme at least before I put it on TNG :/
 
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Jackmn
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 PostPosted: Fri Mar 11, 2005 3:01 am    Post subject: Reply with quote Back to top

Readme added, how is that?
 
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Icepick
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 PostPosted: Fri Mar 11, 2005 11:37 am    Post subject: Reply with quote Back to top

Much better Smile
I'll stick it on the site as soon as I get a chance!

Edit - http://thenextgame.co.uk/mods.php?mid=2 - Tada!
 
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Dukey
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 PostPosted: Sat Mar 12, 2005 7:50 pm    Post subject: Reply with quote Back to top

You wouldn't mind to enlighten me how to actually experience those mods? Because, you see, I tried loading them up in my profiles, and I kinda don't see any siege map
 
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Jackmn
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 PostPosted: Sat Mar 12, 2005 9:40 pm    Post subject: Reply with quote Back to top

1) Make sure you have beat the game.

2) Extract mod to the appropriate directory.

3) Run Darwinia, hit esc, hit 'mods'.

Everything after this point should be fairly intuitive.
 
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Dukey
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 PostPosted: Sat Mar 12, 2005 11:34 pm    Post subject: Reply with quote Back to top

yeah well, it is intuitive, just not working Very Happy
i tried it with the "allaccess" profile-nothing happens. i made a new one and there is only garden Confused
 
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Man Raised By Puffins
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 PostPosted: Sat Mar 12, 2005 11:46 pm    Post subject: Reply with quote Back to top

It'll be listed as 'Siege'.

Nice work by the way, its fun to assist either side by the judicious placing of battle-cannons (you can almost hold off the reds indefinitely if you place some at the choke point).

Observe:

 
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ruhoward
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 PostPosted: Sun Mar 13, 2005 12:00 am    Post subject: Reply with quote Back to top

that's a LOT of souls, i kinda feel sorry for the reds.
 
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Mike_box
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 PostPosted: Sun Mar 13, 2005 10:00 am    Post subject: wow Reply with quote Back to top

Now THATS a lot of carnage.

Man Raised By Puffins wrote:
It'll be listed as 'Siege'.

Nice work by the way, its fun to assist either side by the judicious placing of battle-cannons (you can almost hold off the reds indefinitely if you place some at the choke point).

Observe:

 
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