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Jackmn level2 demo2 tester patch 1.3 tester


Joined: 07 Feb 2002 Posts: 193
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Posted: Sun Mar 06, 2005 2:06 am Post subject: Siege - another small fun modification |
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Not really a level as much as it is an interactive movie (but by all means, take up a turret and try to prevent the inevitable. It's certainly fun)
NOTE: Due to a bug with how Darwinia handles the stats.txt file (it is only loaded on startup), before playing you must first load the mod, then quit the game and restart. If you fail to do this, you will end up with an incredibly easy level where thousands of red Darwinians are slaughtered without making any headway.
siege.zip |
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ChatNoir level0
Joined: 07 Mar 2005 Posts: 8
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Posted: Mon Mar 07, 2005 1:23 am Post subject: |
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Oh, I don't know about inevitable.
Manned one of the center turrets near the objective and managed to hold them off for a good 15 minutes. That was until the number of red souls floating up to the repository made Darwinia crawl to a stop!
Next time round I decided to let the greens go to hell in a handbasket! |
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Tortanick level3

Joined: 21 Jan 2005 Posts: 285
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Posted: Wed Mar 09, 2005 1:17 pm Post subject: |
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| Did you restart darwinia? |
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Icepick Introversion Staff phase1 tester phase2 tester demo2 tester patch 1.3 tester


Joined: 24 Oct 2001 Posts: 426 Location: Bradford, England  |
Posted: Wed Mar 09, 2005 3:18 pm Post subject: |
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| You didnt send it in to TheNextGame! Im hurt! *cry* |
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ChatNoir level0
Joined: 07 Mar 2005 Posts: 8
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Posted: Thu Mar 10, 2005 4:08 pm Post subject: |
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Tortanick,
I did indeed! |
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Jackmn level2 demo2 tester patch 1.3 tester


Joined: 07 Feb 2002 Posts: 193
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Posted: Thu Mar 10, 2005 8:48 pm Post subject: |
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| Icepick wrote: |
| You didnt send it in to TheNextGame! Im hurt! *cry* |
Heh, I didn't think it was really a 'modification' as much as an 'interactive movie'.
But if you like it, feel free to put it up. |
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Icepick Introversion Staff phase1 tester phase2 tester demo2 tester patch 1.3 tester


Joined: 24 Oct 2001 Posts: 426 Location: Bradford, England  |
Posted: Thu Mar 10, 2005 11:29 pm Post subject: |
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| Jackmn wrote: |
| Icepick wrote: |
| You didnt send it in to TheNextGame! Im hurt! *cry* |
Heh, I didn't think it was really a 'modification' as much as an 'interactive movie'.
But if you like it, feel free to put it up. |
Well, this is exactly the sort of thing I want on there, random levels that do different things!
Unfortunately, I need a readme at least before I put it on TNG :/ |
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Jackmn level2 demo2 tester patch 1.3 tester


Joined: 07 Feb 2002 Posts: 193
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Posted: Fri Mar 11, 2005 3:01 am Post subject: |
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| Readme added, how is that? |
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Icepick Introversion Staff phase1 tester phase2 tester demo2 tester patch 1.3 tester


Joined: 24 Oct 2001 Posts: 426 Location: Bradford, England  |
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Dukey level1

Joined: 12 Mar 2005 Posts: 37
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Posted: Sat Mar 12, 2005 7:50 pm Post subject: |
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| You wouldn't mind to enlighten me how to actually experience those mods? Because, you see, I tried loading them up in my profiles, and I kinda don't see any siege map |
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Jackmn level2 demo2 tester patch 1.3 tester


Joined: 07 Feb 2002 Posts: 193
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Posted: Sat Mar 12, 2005 9:40 pm Post subject: |
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1) Make sure you have beat the game.
2) Extract mod to the appropriate directory.
3) Run Darwinia, hit esc, hit 'mods'.
Everything after this point should be fairly intuitive. |
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Dukey level1

Joined: 12 Mar 2005 Posts: 37
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Posted: Sat Mar 12, 2005 11:34 pm Post subject: |
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yeah well, it is intuitive, just not working
i tried it with the "allaccess" profile-nothing happens. i made a new one and there is only garden  |
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Man Raised By Puffins level0
Joined: 06 Mar 2005 Posts: 7
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Posted: Sat Mar 12, 2005 11:46 pm Post subject: |
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It'll be listed as 'Siege'.
Nice work by the way, its fun to assist either side by the judicious placing of battle-cannons (you can almost hold off the reds indefinitely if you place some at the choke point).
Observe:
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ruhoward level1


Joined: 14 May 2002 Posts: 61 Location: Toronto  |
Posted: Sun Mar 13, 2005 12:00 am Post subject: |
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| that's a LOT of souls, i kinda feel sorry for the reds. |
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Mike_box level1

Joined: 11 Mar 2005 Posts: 16 Location: US  |
Posted: Sun Mar 13, 2005 10:00 am Post subject: wow |
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Now THATS a lot of carnage.
| Man Raised By Puffins wrote: |
It'll be listed as 'Siege'.
Nice work by the way, its fun to assist either side by the judicious placing of battle-cannons (you can almost hold off the reds indefinitely if you place some at the choke point).
Observe:
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