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Icepick
Introversion Staff
phase1 tester
phase2 tester
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patch 1.3 tester
Introversion Staff




Joined: 24 Oct 2001
Posts: 426
Location: Bradford, England

 PostPosted: Tue Mar 01, 2005 4:02 pm    Post subject: Fodder Reply with quote Back to top

The mod I am working on is, as you might have guessed, called Fodder. The general idea of the mod is to give the player a series of levels to complete, each of which must be finished using a limited number of resources - you start with but a single squad and an engineer on most levels, and have no way of creating more. The idea is to force the player to be a bit more defensive than they might have been in Darwinia's main campaign - charging your squad into the middle of a patch of Virii with Spiders jumping around means you will have to restart the level pretty quickly.

I was planning on releasing the mod (and any other mods people would like me to host) on TheNextGame on Friday, but I won't actually be around (Darwinia release party, woo), so it will likely be online at the begining of next week.[/url]
 
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Icepick
Introversion Staff
phase1 tester
phase2 tester
demo2 tester
patch 1.3 tester
Introversion Staff




Joined: 24 Oct 2001
Posts: 426
Location: Bradford, England

 PostPosted: Tue Mar 08, 2005 2:18 pm    Post subject: Reply with quote Back to top

The preview for this mod is now availible on TheNextGame.
It only has 4 levels, due to time constraints, but I wanted to put something up on the site, and this is all I had availible!
I'll be adding a lot more levels to the mod hopefully next week!
 
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The GoldFish
level4
phase1 tester
demo2 tester
patch 1.3 tester
level4




Joined: 01 Mar 2002
Posts: 946
Location: Bowl / South UK

 PostPosted: Tue Mar 08, 2005 3:22 pm    Post subject: Reply with quote Back to top

Hey Ice!

Firstly, easy peasy, hehe.

Secondly, loved the colour of level 3 - really did make it a bastard Razz

Thirdly, I kinda saved 103 Stickies and it says I haven't saved 100 (I also tried officering until I had exactly 100, still no luck - only thing I can think of is that I enabled the trunk port first)
 
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Starfyre
level4
phase1 tester
phase2 tester
demo2 tester
patch 1.3 tester
level4



Joined: 29 Jun 2002
Posts: 545
Location: in the tree house

 PostPosted: Tue Mar 08, 2005 6:50 pm    Post subject: Reply with quote Back to top

Cakewalk, if I may say so myself Wink
Amazing work, though. It's fun to play and very diverse, and adds in some good tactics too.
 
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Icepick
Introversion Staff
phase1 tester
phase2 tester
demo2 tester
patch 1.3 tester
Introversion Staff




Joined: 24 Oct 2001
Posts: 426
Location: Bradford, England

 PostPosted: Tue Mar 08, 2005 8:27 pm    Post subject: Reply with quote Back to top

Well, it IS only the first few levels, I'm planning on adding a lot more Wink
 
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Iris
level2
phase1 tester
demo2 tester
patch 1.3 tester
level2




Joined: 09 Apr 2003
Posts: 199
Location: Land of the Morning Calm

 PostPosted: Sun Mar 13, 2005 11:45 pm    Post subject: Reply with quote Back to top

Icepick,

I finished the mod, here's what I have to say:
Level 1 - Very interesting as a warm-up (I thought you intended the blue-leaved trees to go with your hairstyle.)
Level 2 - Just as good as Level 1
Level 3 - Brilliant. I got my squad all the way to the radar dish, thinking I didn't need to obliterate them bugs on the other side, only to find out I had to because the control tower was there!
Level 4 - Wicked. While I got the Darwinians out of their island and near the anthill, this strategically placed triffid keeps shooting out stuff which made my squad multitasking, keeping both ants off my Darwinians and obliterating them viruses from the triffid eggs.

Bugs: all same as The_Goldfish said, and doesn't matter if you reset Level 4, it will still not give you a level completion message (also saved 104 Darwinians in the process).

Total time: 13 minutes.

Cheers!
 
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